Forming Chamber
Tvarovna IN-GAME NAMEThe main Khar combat branch, producing Carapaces, Piercers and Stinger anti-air escorts.
KHARS · PRODUCTIONWhen to use it
Build durable close-range fighters and fast armor hunters for your main army.
What to watch for
Needs direct resonance coverage and room to deploy units. Duplicate chambers do not satisfy a requirement for different branches.
What you need
No additional technology requirement. Build with a worker on visible, accessible ground.
How construction works
A Harvester attunes the site for two seconds, then is free to leave. The structure finishes itself at half assembly speed; extra workers cannot accelerate it.
Foundations start at 10% health and gain health as work progresses. Damage is retained at completion. Buildings block both armies; destroying one opens the route immediately.
Available production
Required by
These entries need this completed building in addition to their other requirements.




