Metabolic Node
Metabolický uzel IN-GAME NAMEStarts an independent living organism: its active radius grows from 96 to 640 over 20 seconds.
SROST · INFRASTRUCTUREWhen to use it
Grow active ground under your first hatchery. At 75% growth the first developed site adds ten supply places.
What to watch for
Separated developed sites support supply and production. Severing a root immediately stops dependent branches; there is no energy budget.
What you need
No additional technology requirement. Build with a worker on visible, accessible ground.
How construction works
A Cultivator merges into the seed and returns on completion or cancellation. Destroying the growing structure kills it. Active living territory doubles growth.
Foundations start at 10% health and gain health as work progresses. Damage is retained at completion. Buildings block both armies; destroying one opens the route immediately.