Deploy / pack
NO COOLDOWNDeploy to fire. Pack before moving again.
A deployed siege creature that marks a delayed resonant quake over a wide area.
KHARS · SIEGEBreak buildings and combine a quake with the Dampener to catch slow or stationary enemies.
Must deploy first. The impact is delayed and enemies can leave the marked area; close attackers enter its minimum range.
Deploy to fire. Pack before moving again.
Uses the siege weapon’s range, damage, radius and impact delay. Requires deployment.