+KHARS / RESEARCH

Attunement Chamber

Síň naladění IN-GAME NAME

Researches three levels of first-strike power and protection for Khar combat groups.

150Minerals
20sConstruction
850Maximum health
IDENTIFICATION / 118Attunement Chamber — Síň naladěníKHARS · RESEARCH
+TACTICAL BRIEFING

When to use it

Invest in a stronger prepared assault while keeping pressure on enemy development.

What to watch for

Needs direct resonance coverage. Research is paid in advance; upgrades do not replace scouting and disengagement.

+CONSTRUCTION & CONNECTIONS

What you need

  • ↳Completed Core
  • ↳1 different completed production branch

How construction works

A Harvester attunes the site for two seconds, then is free to leave. The structure finishes itself at half assembly speed; extra workers cannot accelerate it.

Foundations start at 10% health and gain health as work progresses. Damage is retained at completion. Buildings block both armies; destroying one opens the route immediately.

Research paths

Weapons I

175 minerals · 0 catalyst · 70s
  • Completed Core
  • 1 different completed production branch

Protection I

150 minerals · 0 catalyst · 70s
  • Completed Core
  • 1 different completed production branch

Weapons II

225 minerals · 30 catalyst · 100s
  • Completed Core
  • 1 different completed production branch
  • Research: Weapons I
  • Research: Specialized Production
  • Research: HQ Development

Protection II

200 minerals · 30 catalyst · 100s
  • Completed Core
  • 1 different completed production branch
  • Research: Protection I
  • Research: Specialized Production
  • Research: HQ Development

Weapons III

300 minerals · 60 catalyst · 130s
  • Completed Core
  • 1 different completed production branch
  • Research: Weapons II
  • Research: Field Engineering
  • Research: HQ Development

Protection III

275 minerals · 60 catalyst · 130s
  • Completed Core
  • 1 different completed production branch
  • Research: Protection II
  • Research: Field Engineering
  • Research: HQ Development