HQ Development
100 minerals · 20 catalyst · 18s- Completed Core
- 1 different completed production branch
The heart of a Khar base: produces Harvesters and accepts delivered minerals.
KHARS · ECONOMYGrow the economy and keep a completed Core safe throughout the match.
Losing your last completed headquarters ends the match. A Core under construction cannot prevent defeat.
No additional technology requirement. Build with a worker on visible, accessible ground.
A Harvester attunes the site for two seconds, then is free to leave. The structure finishes itself at half assembly speed; extra workers cannot accelerate it.
Foundations start at 10% health and gain health as work progresses. Damage is retained at completion. Buildings block both armies; destroying one opens the route immediately.
These entries need this completed building in addition to their other requirements.